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Blog Archives

Sony Have Not Ruled Out Cross-Platform Play With Xbox?

Posted on March 7, 2016 at 6:19 pm

All eyes have been on Sony’s response regarding Microsogs recent announcement meant that Xbox One vs PS4 multiplayer could one day become a reality, just like it has for Xbox One and Windows 10.

But Sony would have to be on board for anything like this to happen, and considering the success of the PS4, the Japanese gaming giant would seemingly have little to gain. A Sony spokesperson said that the company would be happy to talk to any publishers or developers about such an arrangement.

“PlayStation has been supporting cross-platform play between PC on several software titles starting with Final Fantasy 11 on PS2 and PC back in 2002. We would be happy to have the conversation with any publishers or developers who are interested in cross-platform play.”

There’s no mention of Microsoft or Xbox One in all that, but they clearly haven’t ruled anything out.

Posted in Games

Need For Speed Coming To PC

Posted on February 12, 2016 at 8:04 pm

Need for Speed is finally releasing on PC, May 15th, many months after its original release date on PS4 and Xbox One.

The home computer version will see minor tweaks and upgrades over the original release, with Need for Speed on PC capable of running at 4K on compatible monitors (if your set-up is correct).

There’s also the opportunity to use manual transmission (which is coming to the console versions at some point) and compatibility with a number of different steering wheels. And then there are all the updates already released for PS4 and Xbox One as well.

All this releases on March 15, though if you’re a member of EA Origin Access you get the chance to start playing on March 10.

Posted in Games

Throwback – Ori and the Blind Forest

Posted on January 23, 2016 at 5:28 pm

There might be myriad things that games do poorly, but there are some things that they do exceptionally well, and some that they excel at beyond any other medium. One of those areas is visually, games excel at realising beautiful and imaginative worlds with intricate and precise details. Ori and the Blind Forest is one such game. While it is not a game that strives for photo realism like many others do, Ori and the Blind Forest instead opts for a two dimensional look, one that is realised in an extremely beautiful watercolour world.

The game itself is a metroidvania; that is it comprises elements from both the Catlevania and Metroid series. Predominantly they place you in an enormous world with several areas blocked off to you from the beginning. As you progress you unlock abilities that allow you to access those previously sealed areas. The game is both beautiful and a joy to play, one of the finest of the year so far.

 

Posted in Games

Resident Evil HD Breaks Records!

Posted on December 23, 2015 at 10:48 pm

Capcom have announced that Resident Evil HD Remaster has become its fastest-selling digital game of all time.

“It’s been great to see so many positive comments from fans that have enjoyed this new release. The team here at Capcom Japan have worked hard to bring the game to the latest generation of consoles and we are thrilled at this news on its performance.” (Yoshiaki Hirabayashi, Producer – Capcom)

The HD version of the original survival/horror game has also broken the PlayStation Network record for the biggest-selling day-one digital title.

The game which released on the 20th of January, the game has now achieved two impressive feats. Impressive stuff Capcom!

Posted in Games

EA To Make Games Like GTA?

Posted on October 18, 2015 at 7:50 pm

Electronic Arts are gaming veterans creating various successful gaming franchises, but they now want to start making open-world action games, similar to Rockstar’s Grand Theft Auto franchise, according to the company’s Vice-President.

“If you look at the biggest segment in our industry, which is action, we don’t have a lot,. EA is not known to make gigantic action games like Assassin’s Creed or Batman or GTA or those types of games that are really big. The strategic direction that we put in motion is to expand our portfolio more into that segment, to see what can we bring to gamers that maybe hasn’t been done before. I’m not suggesting we’re going to go after GTA and sell 50 million units. We would love to! But what I’m saying is those types of absolutely AAA, big productions is what we want to do.” (EA Vice-President – Patrick Soderlund)

Posted in Games

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